/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* ScriptData
SDName: Spongebob
SD%Complete: 100
SDComment: BeachParty Teleport Master
SDCategory: NPC
EndScriptData */

/* ContentData
npc_spongebob
EndContentData */

#include "ScriptPCH.h"
#include "Config.h"

#define GOSSIP_ITEM_BEACH_TELEPORTER     "Bring mich zur Beach-Party"

class npc_spongebob : public CreatureScript
{
public:
    npc_spongebob() : CreatureScript("npc_spongebob") { }

	bool OnGossipHello(Player* pPlayer, Creature* pCreature)
	{
		pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_BEACH_TELEPORTER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);

		pPlayer->SEND_GOSSIP_MENU(3961,pCreature->GetGUID());
		return true;
	}

	void SendDefaultMenu(Player* pPlayer, Creature* pCreature, uint32 uiAction)
	{

	if (pPlayer->isInCombat())
		{
		pPlayer->CLOSE_GOSSIP_MENU();
		pCreature->MonsterSay("Du befindest dich im Kampf!", LANG_UNIVERSAL, NULL);
		return;
		}
	}

	bool OnGossipSelect (Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
	{
		// Teleport to Beach-Party-Isle
		pPlayer->PlayerTalkClass->ClearMenus();
		if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
		{
			pPlayer->CLOSE_GOSSIP_MENU();
			pPlayer->TeleportTo(1, -11891.8f, -4635.55f, 6.00521f, 1.5582f);
		}
			else {
			pPlayer->CLOSE_GOSSIP_MENU();
			return true;
		}
	return true;
	}
};

void AddSC_npc_spongebob()
{
	new npc_spongebob;
}